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Introducing Creator Rewards: Earn More by Growing the Community Announcements Roblox

Pornhub is an adult video platform that provides https://www.cuscocasinoonline.nl/ access to explicit content uploaded by studios, independent creators, and individual users. Creator Rewards is a bonus program that lets creators who publish experiences earn directly from the engagement their content drives on the platform. From the post they already said experiences with high playtime will see a hit in revenue, so I’m not exactly confident about any long-playtime games such as Roleplay games or even strategy games…

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Most people give up before reaching proficiency because of the steep learning curve and lack of accessible mentors or documentation. It already beats tools like Cursor, Replit, and Bolt.new, because it’s built from scratch for Roblox. Rather, it’s not even a wrapper at all.
Alright so it’s nice to see that a roblox dev with 9 years of experience develops such high quality titles like these. I cannot stress this enough, everything you input into this model will theoretically be able to show up in AI results giving everyone access to YOUR games content. I LOVE the planet heating up because because people cant be bothered to make games on their own! I have over 9 years of experience making Roblox games now.
The new infrastructure will enhance the Roblox experience for millions of users in Brazil, providing improved performance and reduced latency nationwide. We’re basically forced to shut down the chat in our own experiences. It has already IMO put a massive dent in the traffic that Roblox sees and likewise the money creators and Roblox makes. As a creator and parent that is directly affected by this update in multiple ways, I implore you to please listen to the community and feedback. Sharing my socials inside a game helps me build my community and get bug reports in a timely manner.

  • We also want to reward creators who help grow the platform by bringing new users to Roblox.
  • Today at gamescom latam, we announced that we have broken ground on a new data center in Brazil, which is slated to go live in early 2026.
  • The new infrastructure will enhance the Roblox experience for millions of users in Brazil, providing improved performance and reduced latency nationwide.
  • This will be SUPER helpful in making games actually good instead of just putting 500 paywalls on them.
  • The inputs configured on a binding need to match the type of the action the binding is connected to.
  • Our primary download format is MP4, which offers excellent compatibility and can be played on most devices, including computers, smartphones, and tablets.

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  • Our commitment is to provide clear, actionable data that gives you greater agency, helping you fully understand your earnings drivers, and grow your revenue streams.
  • Bindings cover cross-platform hardware devices, including Keyboard/Mouse, Gamepad controllers, and even touch buttons connected on touch interfaces.
  • Our intention is to reward creators for each person they bring to the platform.
  • Agreed, my game doesn’t typically do well anyone due to the genre (soccer isn’t for everyone) and a lot of my income is made through engagement based payouts, which now has me stressing for ways I can monetize better before this comes into effect.
  • The EBP seems like it will be paying out far less now than it did before, especially for smaller creators…
  • Hopefully they add the ability to use mouse side buttons for inputs soon, I’ve wanted that for ages and considering they’re updating inputs it might happen sometime soon.
  • These options allow users to clear records of watched content or cached files, supporting privacy-focused use on shared or personal devices.

It somewhat reminds me of the new audio api where setting up and using it in scripts is a pretty awful experience. That is an input type that is widely used but I do not see mentioned at all in this post. I’ll definitely be using this refined input system. So it is quite awkward that the recommendation is to migrate to this new input mapping. Finally a change in the input system, although it feels a little bit weird to use.

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If it’s a user, just enter their User ID. After you’re done selecting a name (which is filtered), you’ll have the ability to add people based on a group or user ID. With multiple features like listing servers, seeing player trust scores, and more, you get to take control of your game once again and know all about your players.
In these moments, it does not displace the creator; it enables. Do you deadass need AI to make game’s of this quality too? This sort of data collection makes me very skeptical about ever using it. EVERY prompt, EVERY generation, and (by the looks of it) all game files.

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This doesn’t feel like a good update and hurts the people with real talent and passion. When I was looking at the title of this post I thought it would be something about publishing script through a different website or managing a game through a website like studio, not this, I thought of everything but this. Looking forward to every game on the platform being AI-generated garbage! With this announcement, does it mean I can create games using AI now? It allows LLMs, such as Claude, to modify your experiences directly within Roblox Studio based on your requests.

Select and save.

These options allow users to clear records of watched content or cached files, supporting privacy-focused use on shared or personal devices. Controls for managing viewing history and stored data are available through settings menus. These options help manage buffering and performance across different connection conditions, allowing users to balance image quality with reliability.
We wanted to clarify how data is retained per our Roblox Biometric and Facial Media Data Privacy Notice. I’ve been waiting over 7 years for this, and it’s only going to double. Right now, it’s in the alpha stage in some groups, and Roblox staff are actively collecting feedback from us. This is the second time custom logging has been delayed, are you guys revamping the whole output window or something? They are probably referring to things such as giving access to viewing a specific game’s analytics? Looking good, any chance of seeing websockets on this list any time soon?

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Also, as others have said in this topic, now there’s no reason for developers to promote or offer bonuses for Premium users. This doesn’t even increase for every 10 minutes, it’s just a flat 5 Robux once a day. The previous version gave a share based on how active a Premium player is in the developer’s experience. Experiences that previously had unusually long session times may see reduced earnings. I’m relying on this game for investment into others so this is quite alarming that we’ve only been given a months notice.
Or will they become curators of games they never really developed, caretakers of unknowable architectures? This is effectively you collecting entire games at this point. Stardew Valley was made by a single guy, without a game engine, you are using a game engine and it’s one of the easiest in the world and you still need AI, Are we deadass gang?

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